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Pingu

42 Game Reviews

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Great game! I like the dialogue options, the music suits nicely, and the animation style is classic. I haven't check out the other games in the series yet, but I feel compelled to now.

Muja responds:

Thank you a lot, I'm really glad you liked it this much!
If you want to check the other games in the correct order, follow this:

1. Zombie Society - Dead Detective
2. ZS Dead Detective - Walls can bleed
3. ZS Dead Detective vs Nine Deaths Cat
4. ZS Dead Detective - Brain Drain
5. ZS Dead Detective - A cat's chance in hell
6. ZS Dead Detective - A curse in disguise

Thanks again!

A friend sent me this since it's that time of year. Despite how short the game is, I find it great. I like the simple animation style. The Soviet anthem is oddly fitting and a good reference to the perp's note after the real life incident.

Falcon responds:

Thanks!

This is a fun game!

Audio: The audio is upbeat, and the swatting/mosquito dying sounds are amusing.

Animation: simple clean background. Mosquitoes have flying animation and facial expression, not just static clipart. Well done.

Gameplay/suggestions: You can click endlessly without consequence, making it easy enough to get a score above 1000. Maybe as a challenge (in regular play or maybe on a difficulty setting) have another bug fly around that shouldn't be swatted and could lower the score. Maybe a bee or a butterfly?

For audio/gameplay improvement, it would be nice to see combos. Kill x number of mosquitoes with one swat results in a higher combo score and a rewarding sound.

Score submission and name registration worked the first time, but subsequent play-throughs show blank name for me, and won't display any player scores. I don't know if that's something on my end.

bsantostiago responds:

Many thanks for your suggestions for improvements. Surely I will take them into consideration for future improvements in the next version of the game! :)

How dare you make me think and learn! Good game, a few spelling errors here and there but not enough to distract from the point of the game.

Since the clock ticks down as the user tries to meet the written criteria ("1, 1/4") I'd suggest maybe for future ones a timed multiple choice.

Commands work, but it would be nice to have an enemy to use them on. I gave a shot at moving to the sides in the hopes it would act like a sidescroller. I think you have a good basis for a future game, so good luck on that!

Jaythan221 responds:

Thanks for the criticism, i have future plans for adding an enemy so ill let it happen.

Great game! I'm not generally one for in-depth puzzle/seeking games, so I only got to the paint unlock. I love the old Mac UI, I haven't had to interact with that in years so it was a nice trip down memory lane.

I liked the theme of it as well. Trying to figure out a long lost password is one of those deep-rooted concerns many people can relate to better than "room escape" or "solve the crime" styles.

Great job!

Graphics are nice, controls work. I didn't have a respawn option (which pushed down my scoring). That aside I think you should keep on it for a full game!

YeYeP1Xel responds:

It is just demonstration, in a game the gameplay will be another:)

Good work mastering the art of masking. It seems like a simple concept, but it can be hard to do. I like how the music and picture blends together.

Good work and continue improving :)

Elite-Sniper responds:

Thanks. :) I'll do my best.

Very good game. Clear instructions, varied enemy effects, good graphics, and original idea. Good programming and graphic work.

I'm slightly ashamed to say I liked this :)

Good job.

Perry responds:

Lol ashamed is a good word for this game, Yeah I really wanted to do the enemy effects.

A nice twist on the mouse-avoider games. I like this one.

Simple graphics, but those are expected really, and are made up for with the good smooth gameplay.

Good luck with future games.

I want buns of steel but also buns of cinnamon.

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